Month: September 2015

Speculating on Player-Character Decline

It is a foundational assumption in countless—if not most—video games: over the course of the game, the player-character will improve.

Of course, the same assumption exists for players as well. By engaging with a game, responding to its demands, practicing, and rising to its challenges, players will come to gain and hone specific skillsets that the game encourages and necessitates. However, players’ increasing capabilities aren’t what I intend to (briefly) examine here (although that is a consideration that merits more attention on its own).

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